Play
Rules from the table, resolved in real-time rounds. Only a DM can pause the world.
- Fighter, Rogue and Cleric, with multiclassing
- Spells, feats, skills and saving throws from the SRD
- Traps, loot, merchants and a road back from death
Tabletop rules, played in real time. Build adventures in the editor that ships with the game, and host persistent worlds for your community.
Concept paintings · not game screenshots
Ironspawn is a classic party RPG built on the rules of the 3.5 System Reference Document, with the editor and the server in the box.
Rules from the table, resolved in real-time rounds. Only a DM can pause the world.
The game ships with the editor we build it with.
Worlds are run by their communities on a dedicated server and found in the game's server list.
Character creation and level-up in the classic style: choose a race and class, spend skill points, pick feats and grow over many levels. Mix classes as you advance.
A master of arms and armour who earns bonus combat feats as they rise.
A skilled scout who finds traps, strikes where it hurts and slips away.
A divine caster who heals, blesses allies and turns the undead.




Character portraits from the game
Moss, cracks and grime on any wall, materials that whole kits can share, and modules with hundreds of Levels.
The playtest build has a rebuilt interface with movable panels and the chat where you expect it.
Build your character step by step, bank your skill points and choose how you grow at every level.
A snapshot of the work, not a release schedule.
Updated 4 November 2026
Builds, playtest dates and patch notes go up on Discord first, and bugs get reported there. Playtesters are invited from the community.